ReadySet Heroes Assets
Foliage I created for the Woodlands art set.  Modeled in 3DS Max and Zbrush, textured in Substance Painter.

Foliage I created for the Woodlands art set. Modeled in 3DS Max and Zbrush, textured in Substance Painter.

Spline based vines I created via Blueprint in UE4 using modular pieces.  These actors can be placed in the level and twisted and extended into any shape and length.

Spline based vines I created via Blueprint in UE4 using modular pieces. These actors can be placed in the level and twisted and extended into any shape and length.

Tiling terrain materials created in Substance Designer.  The goal was to keep the style simple and painterly, while keeping them fully procedural for easy variation.

Tiling terrain materials created in Substance Designer. The goal was to keep the style simple and painterly, while keeping them fully procedural for easy variation.

Crystals I created for the Cave art set.  Modeled in 3DS Max and Zbrush, textured in Substance Painter. 

*Other models in this shot created by Austin Martin.

Crystals I created for the Cave art set. Modeled in 3DS Max and Zbrush, textured in Substance Painter.

*Other models in this shot created by Austin Martin.

Render showing a few of our heroes which I textured in Substance Painter.   This shot was taken in UE4 and cleaned up in Photoshop to be used for marketing.  

*Models created by Won Choi, hero poses by Charles Tinney and Hannah Masbaum.

Render showing a few of our heroes which I textured in Substance Painter. This shot was taken in UE4 and cleaned up in Photoshop to be used for marketing.

*Models created by Won Choi, hero poses by Charles Tinney and Hannah Masbaum.

Some of the assets I created for ReadySet Heroes including models, materials, and marketing art.

I started working on the project to help develop the look of the environments, and establish a consistent style for the game. I eventually took over as the Art Lead, managing the team, providing art direction, and continuing to produce art. I worked with a great group of artists , check some of them out below:

https://www.artstation.com/austinmartin
https://www.artstation.com/leigh-ann
https://www.artstation.com/seanptp
https://www.artstation.com/micahmasbaum
https://www.artstation.com/knedroscik
https://www.artstation.com/olson

Other contributors to these shots include Bryan Hehmann, Charles Tinney, Hannah Masbaum, Erin Holmes, Nathan Stefan, Won Choi, Brendan Kelly, and Taylor Wright. Thanks to everyone else at Robot as well!