This scene was created as an initial visual target in UE4 for a new IP. The project took a lot of inspiration from Chillhop music, and one of the goals of the final video was to convey the warm and relaxed vibe that the player would experience listening to an original soundtrack in the town area.
Putting the final scene together was a huge team effort to showcase the direction for every discipline incl. character, environment, animation, tech art, vfx and UI. I was responsible for the overall art direction, assembling the scene, several environment assets (buildings, large tree, bushes, and lamps) lighting, and scripting the UI pop-up.